Coming in 2025 !
Acolar XR where Virtual Reality meets Agile Product development, Collaboration and Customer focus
Through VR headsets, participants are immersed in a unique world of wonder and purpose.
Participants are guided through a 3-step process, each conducted in a different zone intentionally designed to achieve a specific outcome.
By navigating through each island teams go from customer value streams to a detailed, sprint based plan for their chosen release.
Why Choose Acolar XR
Revolutionizing Learning and Collaboration
Transform Your Team's Potential with VR
Acolar XR combines cutting-edge virtual reality with proven agile methodologies to redefine how teams learn, collaborate, and innovate.
Here's what sets us apart:
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Boost employee engagement by an incredible 400%, creating immersive learning experiences that drive deeper understanding and retention.
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Reduce training time by 30%, ensuring your teams are equipped with the skills they need faster than ever.
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Save $1M annually for every 100 employees by streamlining training and collaboration processes with our VR-powered platform.
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Enhance workflows with gamified planning, voting, and automated data synchronization with Jira, making agile adoption effortless.
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Elevate participation with engaging tools like storyboards, interactive simulations, and gamification designed to keep users motivated.
How It Works
Create a Customer Value Stream & Backlog with Product & Tech Leaders
Immerse with your team in a collaboration oasis designed to create customer driven backlogs. Put on your favorite VR headset and build your value stream and work items with your team mates.
Estimate the Backlog and Assign to Teams
Use the work items ( Epics ) from the customer driven backlog for estimation and sizing. Play planning poker with your team mates on your favorite headset and assign work to each team.
Do Release Planning & Tracking Live with Multiple Teams
Plan your next product release or increment with one team or more. Schedule delivery of work items, discuss and action dependencies, identify and mitigate risks. Review each team's ability to deliver and vote as a collective by throwing paints balls.